Artur’s Portfolio

TFI Background

Crypto Casino

Redesigning a live crypto casino into a consistent, readable and mobile-ready product.

Collaboration

1 Developer

1 Stake Holder

Tools Used

Tools used
Product Mockup

Introduction

The product is a live crypto casino platform built on a dark purple visual system, combining a game lobby, a player account panel and a set of in house games. The product was already in production, but it but it lacked the visual consistency, research foundation, and marketing direction needed to succeed.

Due to confidentiality, I cannot share every detail of the project. This case study focuses on research and selected insights, while the mascot, brand and games are presented anonymously.

Understanding the Challenge

The product had an alpha version. The redesign had to improve a product people were using, inside the constraints of an existing codebase and a small team.

Context

The Goal

Designing a live crypto casino to be a consistent, readable and mobile-ready and working product, to be shipped and in daily use.

The goal

The problem

The product looked generic compared with competitors and lacked the trust and loyalty signals needed to keep players coming back.

The problem

The user challenge

Unreliable UI, inconsistent feature placement, and cramped and small game rooms made the product difficult to use, especially on mobile.

The user target

My role

  1. Research and product review

  2. Create a design system

  3. Redesign & develop motion concepts

  4. Hand off the designs to the developer.

My role

Design objectives

Replace inconsistent styling with one design system the developer could easily follow.

Improve readability and contrast before adding new features.

Give each feature a consistent location across the product.

Create a comfortable mobile and landscape gaming experience, since simply shrinking the desktop layout would not work.

Communicate safety, fairness and player control clearly enough to earn trust.

Research

Three casino case studies, five competitor sites, published player reviews and a SWOT analysis - run on a FigJam board and reduced to the findings that changed the design.

Casino case studies reviewed

UI

Live dealer casino games

Interface density that still works on both desktop and phone the reference for how much a game room can hold.

FRONT-END

Building a sports betting exchange

Where a betting interface breaks in build and which decisions have to be settled before handoff.

UX

Gamification & player retention

Retention built on player motivation rather than financial incentives the argument behind the membership system.

Competitor analysis

Site

Type

What it showed

1Xbet

Global cookie cutter operator

The template most banned, market sites share proof that a generic layout is the default, not a requirement.

bet365

Casino and games operator

A dense lobby that still stays navigable and top statistics given real prominence.

jvcbet

Localized (IL) version

How a localized build handles language and direction without a separate product.

NetEnt

Games provider

Catalogue presentation and demo play how games are introduced before a player commits.

Stake

Crypto casino

The closest direct comparison: originals, provably fair play and crypto native onboarding.

Live game rooms appear in 3 of the 5 competitors, our product has none.

A loyalty or ranking system appears in 3 of 5, but a membership tier system in almost none.

Only 1 of 5 offers anonymous registration, which a crypto product can turn into an advantage.

In 2 of 5 reviewed sites, many actions were not understandable without trial and error.

User and product reviews

Published operator reviews were read alongside the competitor sites to see what players and reviewers actually judge an online casino on bonuses, fairness, security and how clearly an operator explains them.

Thrill Casino review - CryptoSlate

Bonuses, fairness and security, provably fair originals and multi-network stable coin support.

thrill

Stake review - Punter2Pro

How a crypto-native operator is judged on payouts, originals and account handling.

stake

bet365 Casino review - PlayMichigan

What a regulated mainstream operator is expected to explain up front.

bet365

Shuffle Casino review - Webopedia

How crypto casinos are compared on trust signals rather than game count.

shuffle

SWOT analysis

Strengths

The mobile design already includes safe areas and touch-friendly targets.

The purple brand color feels premium and is a strong psychological choice for a luxury casino product.

Player control tools already exist and can be built on.

The membership and ranking system is uncommon among competitors.

Weaknesses

No live game rooms, unlike 3 of 5 competitors.

Generic UI kit components weaken the luxury positioning.

The wallet lacks analytics and transaction insight, weakening trust.

Important statistics are not highlighted clearly and the product lacks engaging motion

Opportunities

Open Graph tags, descriptive links and image alt text.

An analytics pixel, missing on 2 of 5 competitors.

A landscape-mode for mobile, missing on 4 of 5.

An owned niche, for example a brand mascot for a stronger brand identity.

Threats

Dark mode only is not optimised for outdoor play.

Players leave without a structured loyalty system.

Crypto users may expect fast anonymous registration and flexible payment options.

Easy access to support is missing which may cause players to leave when they need help.

Research insights that shaped the redesign

Contrast was a measurable failure, not a preference , 18 of 81 elements failed a WCAG AA contrast check.

Dark mode only was a competitive assumption rather than a user requirement, and it fails outdoors.

Nothing on the site moved: no animation, carousel or scroll behaviour to hold attention between actions.

Trust lives in the wallet without transaction insight, players lose the sense of being in control.

Mobile was the strongest existing asset, landscape gameplay was the real gap.

Product Review

The live product was reviewed page by page and every issue was documented on the board. The findings were split into interface and search visibility problems then prioritized with the developer to decide what should be fixed first.

The Original product

Screens of the Main pages and one game as it was reviewed.

Original designs

Screens of the Sidepanel pages as it was reviewed.

Original designs

Website UI fixes

Feature

Problem

Priority

Homepage

Background gradient too dark, cards with no secondary surface, and body text set too thin to read comfortably.

High

Homepage

Top statistics unreadable — BIB values and white supporting text need weight and contrast corrections.

High

Homepage

Section order and naming: “Choose your game” becomes “How it works”, bankroll follows it, FAQ and support merge below.

Medium

Global controls

Many buttons have no hover state or consistent feedback, so nothing confirms a press.

High

Global controls

Support is not reachable from every page and has no persistent entry point next to the game rooms.

Medium

Footer

Legal links — Terms of Service, Privacy Policy, Responsible Gaming are not clickable, and footer gradients add noise.

High

Sign-in

Error messages are unclear, and there is no way to reveal a typed password.

High

Player panel

Panel cards are absorbed into the page background; hiding the panel shifts the dashboard instead of holding position.

High

Player panel

Chat messages sit on the wrong side, the profile dropdown lets the background bleed through, and a stray divider remains.

Medium

Game rooms

The interface is small, the exit and navigation controls are easy to miss, and tapping the balance leaves the room.

High

Game rooms

Rooms have no background treatment, so every game reads as the same empty container.

Medium

Contact

Form labels are too small, field containers too light, and the message box breaks on delete, resize and long input.

Medium

Brand

The logo needs stronger branding and the browser tab icon is missing entirely.

Medium

FAQ

Not substantial enough to justify its own page.

Low

Website SEO fixes

Issue

Why it matters

Priority

No Open Graph tags

Links shared into chat or social feeds render with no title, image or preview is the first impression of the product is blank.

High

No site description

Search results show no summary, so the product is judged on its URL alone.

High

18 of 81 elements fail WCAG AA

Contrast failures measured across the live site that's an accessibility problem before it is a ranking one.

High

Orphan footer pages

Contact, FAQ, Wallet Guide and Promotions are linked in the footer but absent from the navigation.

Medium

The most urgent problems

Readability before anything else

A measured contrast failure across a fifth of the site made every other improvement unreliable.

Feedback players can feel

Buttons without hover or pressed states leave players unsure whether their actions had registered.

Game rooms that fit the screen

Small controls and an easy to miss exit made accidental exits more likely, especially on mobile.

Trust the product never states

Broken legal links and limited wallet transaction details weakened confidence in the product.

New Design System

One token layer for color, type, spacing, radius, surfaces and effects, built so a fix could be made once and hold everywhere.

Core tokens

core tokens

What the system changed

Contrast became a rule, not a judgement call

Text and surface tokens are paired so components cannot be built with combinations that fail a contrast check.

One name per decision

The developer and I replaced informal descriptions of colours and sizes with shared token names which reduced handoff confusion.

Radius and spacing carry meaning

Radius defines whether a surface is a control, card or modal while one spacing scale creates a consistent rhythm across every page.

Effects are state, not decoration

Glows were reduced to three tokens linked to focus, reward and active states so motion and light always have a clear purpose.

Redesigned Product

The redesign in three groups: the homepage and its major sections, the player account side panel and the game rooms themselves.

Homepage and major sections

VIEW 01

HERO & SIGN-UP

HERO & SIGN-UP

A clear and engaging first impression

The landing page opens with the most important information and draws players in through the brand’s unique visual style. The page then guides them through a sign-up CTA, an animated wallet explanation, a short safety guide and a preview of the game collection.

VIEW 02

QNA & FOOTER

QNA & FOOTER

Help that is reachable, and legal links that work

The FAQ was moved to a separate page so the landing page would stay focused and easier to scroll. Support was given a clear entry point while the footer legal links became functional and the unnecessary gradients were removed.

VIEW 03

SIGNED-IN & WALLET GUIDE

Guiding players from wallet setup to continued engagement

After signing in, players are introduced to a clear CTA that opens a visual guide for creating and using the crypto wallet. The page also includes engaging features such as a ranking system and reward tables to encourage continued play.

SIGNED-IN  & WALLET GUIDE

VIEW 04

HOME PAGE

HOME PAGE

The main player home after sign-in

The home page becomes the main control center. It gives quick access to games, alerts, rewards, profile settings and other player tools. Some parts cannot be shown, so this focuses on the overall structure and key insights from the page.

VIEW 05

GAMES LOBBY

A lobby you can narrow before you scroll

A seven-category selector makes the lobby easier to browse, helping players filter the game collection before scrolling through the full list.

GAMES LOBBY

Account side panel

Seven pages behind one panel, each helping players organize and access the important information they need in one place.

Profile

Profile

Identity, rank progress and verification sit in one column, with responsible gaming controls kept visible instead of buried.

Wallet

Wallet

Balance and key actions come first, followed by secondary options and transaction history so players can quickly understand and manage their money.

Bet History

Bet History

A readable table card so a player can audit their own play. The old build gave no way to review past bets at all.

VIP Club

VIP Club

Four tiers with explicit benefit lists, giving the loyalty structure most competitors already have and this product did not.

Promotions

Promotions

Featured offers with live progress, daily, weekly and monthly timers so an offer’s deadline is never guessed at.

Security

Security

Five security levels encourage players to strengthen their account step by step, supported by a global security score that shows their overall protection level

Support

Support

Help-center chat is available to every player with priority live support for Silver members and above, providing faster assistance when needed.

Casino games

The game rooms rebuilt around the same rule: the table is the interface, and every control has to be findable without leaving the game.

GAME 01

CRASH

CRASH

A multiplier you can read at a glance

The graph panel was redesigned with a clearer curve, stronger visual contrast, making it easier for players to follow the game and understand the number they are betting against as it changes.

GAME 02

SPEEN THE WHEEL

The wheel keeps the center to itself

Recent spins, targes and chip value moved out to the rails so nothing crowds the spin, and the bottom bar reads in the order a round happens: stake, spin, maximum win.

SPEEN THE WHEEL

GAME 03

CARD ROOM

A table that fills the screen it is given

Controls moved to the edges of the felt and the balance was separated from the exit, fixing a review finding where tapping the amount dropped players out of the room.

CARD ROOM

GAME 04

LIVE CASINO ROOM

LIVE CASINO ROOM

Eight seats without crowding the table

A centered oval with seat pods on a ring keeps every player, stake and timer readable at eight seats the felt was rebuilt for the layout rather than scaled down.

Mobile Experience

Casino play often happens away from a desk, on a commute, in a queue or on the sofa. The game room needs to stay clear in one hand, work smoothly when the screen rotates and always show the player that the game is activ

Why mobile and landscape decide the experience

Play away from a desktop

Sessions can be short and mobile. If a game room only works well at desktop size, the experience becomes limited on the go.

mobile

Rotation is part of the game

Players often turn their phone during a round. The layout should adapt smoothly instead of fighting the rotation, especially since less competitors offered an orientation.

rotation

Loading is a trust moment

A round involves the player’s balance. If nothing happens while loading, it can feel like something went wrong, so every room clearly shows its loading state.

Four Categories, portrait to landscape

MOBILE 01

SLOTS ROOMS

Loading state

Slot room

MOBILE 02

WHEEL ROOMS

Loading state

Wheel room

MOBILE 03

CARD ROOMS

MOBILE 04

CASINO ROOMS

Loading state

Loading state

Impact & Outcomes

1

Consistency through one system

Colour, type, spacing, radius and effects became named tokens, so a change is made once and holds across every page and game room.

2

Readability and accessibility

Contrast moved from a judgement call to a rule of the token layer, addressing the measured WCAG failures found in the review.

3

A clearer product hierarchy

Sections were reordered around how players actually meet the product, and thin pages were merged into the surfaces that already earn a visit.

4

Mobile and landscape gameplay

Rooms were rebuilt for rotation rather than scaled down, with loading states that hold their layout instead of shifting under a finger.

5

Trust and security communication

Legal links work, security controls sit where players look for them, and the wallet shows the transaction history that confidence depends on.

6

Designer–developer collaboration

Disagreements were resolved with evidence or by re-hosting a feature, and the token names gave both sides one vocabulary for handoff.

Introduction

The product is a live crypto casino platform built on a dark purple visual system, combining a game lobby, a player account panel and a set of in house games. The product was already in production, but it but it lacked the visual consistency, research foundation, and marketing direction needed to succeed.

Due to confidentiality, I cannot share every detail of the project. This case study focuses on research and selected insights, while the mascot, brand and games are presented anonymously.

Crypto Casino

Redesigning a live crypto casino into a consistent, readable and mobile-ready product.

Collaboration

1 Developer

1 Stake Holder

Tools Used

Tools used
Product Mockup
TFI Background
TFI Background

Understanding the Challenge

The product had an alpha version. The redesign had to improve a product people were using, inside the constraints of an existing codebase and a small team.

Context

Context cards
Context cards

Design objectives

Replace inconsistent styling with one design system the developer could easily follow.

Improve readability and contrast before adding new features.

Give each feature a consistent location across the product.

Create a comfortable mobile and landscape gaming experience, since simply shrinking the desktop layout would not work.

Communicate safety, fairness and player control clearly enough to earn trust.

Research

Three casino case studies, five competitor sites, published player reviews and a SWOT analysis - run on a FigJam board and reduced to the findings that changed the design.

Casino case studies reviewed

three case studies
three case studies

Competitor analysis

Competitors table
Competitors table

Live game rooms appear in 3 of the 5 competitors, our product has none.

A loyalty or ranking system appears in 3 of 5, but a membership tier system in almost none.

Only 1 of 5 offers anonymous registration, which a crypto product can turn into an advantage.

In 2 of 5 reviewed sites, many actions were not understandable without trial and error.

User and product reviews

Published operator reviews were read alongside the competitor sites to see what players and reviewers actually judge an online casino on bonuses, fairness, security and how clearly an operator explains them.

Thrill Casino review - CryptoSlate

Bonuses, fairness and security, provably fair originals and multi-network stable coin support.

thirll
thirll

Stake review - Punter2Pro

How a crypto-native operator is judged on payouts, originals and account handling.

stake
stake

bet365 Casino review - PlayMichigan

What a regulated mainstream operator is expected to explain up front.

bet365
bet365

Shuffle Casino review - Webopedia

How crypto casinos are compared on trust signals rather than game count.

shuffle

SWOT analysis

SWOT
SWOT

Research insights that shaped the redesign

Contrast was a measurable failure, not a preference , 18 of 81 elements failed a WCAG AA contrast check.

Dark mode only was a competitive assumption rather than a user requirement, and it fails outdoors.

Nothing on the site moved: no animation, carousel or scroll behaviour to hold attention between actions.

Trust lives in the wallet without transaction insight, players lose the sense of being in control.

Mobile was the strongest existing asset, landscape gameplay was the real gap.

Product Review

The live product was reviewed page by page and every issue was documented on the board. The findings were split into interface and search visibility problems then prioritized with the developer to decide what should be fixed first.

The Original product

Screens of the Main pages and one game as it was reviewed.

Original designs
Original designs

Screens of the Sidepanel pages as it was reviewed.

Original designs
Original designs

Website UI fixes

ui table fix
ui table fix

Website SEO fixes

seo table fix
seo table fix

The most urgent problems

Problem cards
Problem cards

New Design System

One token layer for color, type, spacing, radius, surfaces and effects, built so a fix could be made once and hold everywhere.

Core tokens

core tokens
core tokens

What the system changed

System cards
System cards

Redesigned Product

The redesign in three groups: the homepage and its major sections, the player account side panel and the game rooms themselves.

Homepage and major sections

VIEW 01

HERO & SIGN-UP

HERO & SIGN-UP

A clear and engaging first impression

The landing page opens with the most important information and draws players in through the brand’s unique visual style. The page then guides them through a sign-up CTA, an animated wallet explanation, a short safety guide and a preview of the game collection.

VIEW 02

QNA & FOOTER

QNA & FOOTER

Help that is reachable, and legal links that work

The FAQ was moved to a separate page so the landing page would stay focused and easier to scroll. Support was given a clear entry point while the footer legal links became functional and the unnecessary gradients were removed.

VIEW 03

SIGNED-IN & WALLET GUIDE

Guiding players from wallet setup to continued engagement

After signing in, players are introduced to a clear CTA that opens a visual guide for creating and using the crypto wallet. The page also includes engaging features such as a ranking system and reward tables to encourage continued play.

SIGNED-IN  & WALLET GUIDE

VIEW 04

HOME PAGE

HOME PAGE

The main player home after sign-in

The home page becomes the main control center. It gives quick access to games, alerts, rewards, profile settings and other player tools. Some parts cannot be shown, so this focuses on the overall structure and key insights from the page.

VIEW 05

GAMES LOBBY

A lobby you can narrow before you scroll

A seven-category selector makes the lobby easier to browse, helping players filter the game collection before scrolling through the full list.

GAMES LOBBY

Account side panel

Seven pages behind one panel, each helping players organize and access the important information they need in one place.

Profile
Profile

Profile

Identity, rank progress and verification sit in one column, with responsible gaming controls kept visible instead of buried.

Wallet
Wallet

Wallet

Balance and key actions come first, followed by secondary options and transaction history so players can quickly understand and manage their money.

Bet History
Bet History

Bet History

A readable table card so a player can audit their own play. The old build gave no way to review past bets at all.

VIP Club
VIP Club

VIP Club

Four tiers with explicit benefit lists, giving the loyalty structure most competitors already have and this product did not.

Promotions
Promotions

Promotions

Featured offers with live progress, daily, weekly and monthly timers so an offer’s deadline is never guessed at.

Security
Security

Security

Five security levels encourage players to strengthen their account step by step, supported by a global security score that shows their overall protection level

Support

Support

Help-center chat is available to every player with priority live support for Silver members and above, providing faster assistance when needed.

Casino games

The game rooms rebuilt around the same rule: the table is the interface, and every control has to be findable without leaving the game.

GAME 01

CRASH

CRASH

A multiplier you can read at a glance

The graph panel was redesigned with a clearer curve, stronger visual contrast, making it easier for players to follow the game and understand the number they are betting against as it changes.

GAME 02

SPEEN THE WHEEL

The wheel keeps the center to itself

Recent spins, targets and chip value moved out to the rails so nothing crowds the spin, and the bottom bar reads in the order a round happens: stake, spin, maximum win.

SPEEN THE WHEEL

GAME 03

CARD ROOM

A table that fills the screen it is given

Controls moved to the edges of the felt and the balance was separated from the exit, fixing a review finding where tapping the amount dropped players out of the room.

CARD ROOM

GAME 04

LIVE CASINO ROOM

LIVE CASINO ROOM

Eight seats without crowding the table

A centered oval with seat pods on a ring keeps every player, stake and timer readable at eight seats the felt was rebuilt for the layout rather than scaled down.

Mobile Experience

Casino play often happens away from a desk, on a commute, in a queue or on the sofa. The game room needs to stay clear in one hand, work smoothly when the screen rotates and always show the player that the game is activ

Why mobile and landscape decide the experience

mobile cards
mobile cards

Four categories, portrait to landscape

MOBILE 01

SLOTS ROOMS

Loading state

MOBILE 02

WHEEL ROOMS

Loading state

MOBILE 03

CARD ROOMS

MOBILE 04

CASINO ROOMS

Loading state

Loading state

Impact & Outcomes

Poitns of impact
Poitns of impact

Crypto Casino

Redesigning a live crypto casino into a consistent, readable and mobile-ready product.

Collaboration

1 Developer

1 Stake Holder

Tools Used

ChatGPT
weave
calude code
codex
Product Mockup
Product Mockup
introduction
introduction
Home Background
Home Background

Understanding the Challenge

The product had an alpha version. The redesign had to improve a product people were using, inside the constraints of an existing codebase and a small team.

Context

Context cards
Context cards

Design objectives

Design points
Design points

Research

Three casino case studies, five competitor sites, published player reviews and a SWOT analysis - run on a FigJam board and reduced to the findings that changed the design.

Casino case studies reviewed

Casino case studies
Casino case studies

Competitor analysis

Competitor table
Competitor table
Conclusion points
Conclusion points

User and product reviews

Product review cards
Product review cards

SWOT analysis

SWOT cards
SWOT cards

Research insights that shaped the redesign

Research points
Research points

Product Review

The live product was reviewed page by page and every issue was documented on the board. The findings were split into interface and search visibility problems then prioritized with the developer to decide what should be fixed first.

The Original product

Screens of the Main pages and one game as it was reviewed.

Original product
Original product

Screens of the Sidepanel pages as it was reviewed.

Original product
Original product

Website UI fixes

ui table fix
ui table fix

Website SEO fixes

seo table fix
seo table fix

The most urgent problems

Problem cards
Problem cards

New Design System

One token layer for color, type, spacing, radius, surfaces and effects, built so a fix could be made once and hold everywhere.

Core tokens

core tokens
core tokens

What the system changed

Systrm cards change
Systrm cards change

Redesigned Product

The redesign in three groups: the homepage and its major sections, the player account side panel and the game rooms themselves.

Homepage and major sections

VIEW 01

HERO & SIGN-UP

HERO & SIGN-UP
HERO & SIGN-UP

A clear and engaging first impression

The landing page opens with the most important information and draws players in through the brand’s unique visual style. The page then guides them through a sign-up CTA, an animated wallet explanation, a short safety guide and a preview of the game collection.

VIEW 02

QNA & FOOTER

QNA & FOOTER
QNA & FOOTER

Help that is reachable, and legal links that work

The FAQ was moved to a separate page so the landing page would stay focused and easier to scroll. Support was given a clear entry point while the footer legal links became functional and the unnecessary gradients were removed.

VIEW 03

SIGNED-IN & WALLET GUIDE

Guiding players from wallet setup to continued engagement

After signing in, players are introduced to a clear CTA that opens a visual guide for creating and using the crypto wallet. The page also includes engaging features such as a ranking system and reward tables to encourage continued play.

SIGNED-IN  & WALLET GUIDE
SIGNED-IN  & WALLET GUIDE

VIEW 04

HOME PAGE

HOME PAGE
HOME PAGE

The main player home after sign-in

The home page becomes the main control center. It gives quick access to games, alerts, rewards, profile settings and other player tools. Some parts cannot be shown, so this focuses on the overall structure and key insights from the page.

VIEW 05

GAMES LOBBY

A lobby you can narrow before you scroll

A seven-category selector makes the lobby easier to browse, helping players filter the game collection before scrolling through the full list.

GAMES LOBBY
GAMES LOBBY

Account side panel

Seven pages behind one panel, each helping players organize and access the important information they need in one place.

Profile
Profile

Profile

Identity, rank progress and verification sit in one column, with responsible gaming controls kept visible instead of buried.

Wallet
Wallet

Wallet

Balance and key actions come first, followed by secondary options and transaction history so players can quickly understand and manage their money.

Bet History
Bet History

Bet History

A readable table card so a player can audit their own play. The old build gave no way to review past bets at all.

VIP Club
VIP Club

VIP Club

Four tiers with explicit benefit lists, giving the loyalty structure most competitors already have and this product did not.

Promotions
Promotions

Promotions

Featured offers with live progress, daily, weekly and monthly timers so an offer’s deadline is never guessed at.

Security
Security

Security

Five security levels encourage players to strengthen their account step by step, supported by a global security score that shows their overall protection level

Support
Support

Support

Help-center chat is available to every player with priority live support for Silver members and above, providing faster assistance when needed.

Casino games

The game rooms rebuilt around the same rule: the table is the interface, and every control has to be findable without leaving the game.

GAME 01

CRASH

CRASH
CRASH

A multiplier you can read at a glance

The graph panel was redesigned with a clearer curve, stronger visual contrast, making it easier for players to follow the game and understand the number they are betting against as it changes.

GAME 02

SPEEN THE WHEEL

The wheel keeps the center to itself

Recent spins, targets and chip value moved out to the rails so nothing crowds the spin, and the bottom bar reads in the order a round happens: stake, spin, maximum win.

SPEEN THE WHEEL
SPEEN THE WHEEL

GAME 03

CARD ROOM

A table that fills the screen it is given

Controls moved to the edges of the felt and the balance was separated from the exit, fixing a review finding where tapping the amount dropped players out of the room.

LIVE CASINO ROOM
LIVE CASINO ROOM

GAME 04

LIVE CASINO ROOM

Eight seats without crowding the table

A centered oval with seat pods on a ring keeps every player, stake and timer readable at eight seats the felt was rebuilt for the layout rather than scaled down.

CARD ROOM
CARD ROOM

Mobile Experience

Casino play often happens away from a desk, on a commute, in a queue or on the sofa. The game room needs to stay clear in one hand, work smoothly when the screen rotates and always show the player that the game is activ

Why mobile and landscape decide the experience

Mobile cards
Mobile cards

Four rooms, portrait to landscape

MOBILE 01

SLOTS ROOMS

mobile crash game
mobile crash game

Loading state

MOBILE 02

WHELL ROOMS

speen the wheel mobile game
speen the wheel mobile game

Loading state

MOBILE 03

CARD ROOMS

Loading state

MOBILE 04

CASINO ROOMS

Loading state

Impact & Outcomes

Impact points
Impact points